Chitika

Wednesday, July 21, 2010

Prince of Persia, the forgotton sands



Prince of Persia is the latest version of the POP series. It is better than the other versions of the game. UBISOFT has done a great job. You need an internet connection for this game but this is not necessary for the cracked version.
Talking about the game-play, this time the it is not that easy, especially
with the freezing of water. Yes, the idea of the freezing is great but it gets difficult in the 'most difficult' mode, but it is not impossible as most of us have easily completed the game.It took me Some 10 hrs of game-play to do so. This game is more like POP the warrior within. It is not that difficult to defeat the enemies, especially when Prince's girlfriend enters the sword that he gets during some 70% completion of the game. And the last enemy Ratesh is not as dangerous as he looks. He is actually the brother of Prince who has lost his mind in the course of getting power. The 1st half part of the game is normal and not so much interesting. But after Prince gets the power of memory of the princess, the game gets interesting and there are more buttons to control the game. The player needs to keep on interchanging his/her fingers in order to pass through the obstacles. Obstacles and not the enemies, is the main difficulty of the game .
When Prince is at the near end of the game, there are water fountains where he has to pass through, by alternately freezing the them. Then he needs to climb up the tower, as he reaches the top, Rates destroys the tower into pieces with the sand storm. Then prince needs to jump from one piece to the other. In some of the platforms like pieces wave of enemies come over. In the way there are birds which work as transporters helping the prince to move a longer distance. Once he reaches the larger platform there comes the Ratesh who is actually his brother only. He is not so dangerous. With the use of powers prince easily defeats the main enemy. And the story ends there with the apology of prince's brother..


During the game play you get upgrade available when you can upgrade your powers, then you can suicide and again when u return to the previously saved point, you still have upgrade available, so you can upgrade a lot of your powers but not the middle column powers which are actually the powerful powers.and doing so will not let you upgrade these powers later on. So play fair..

Crack file for prince of Persia the forgotten sands:-
simply click on my live id below and you can download this file to your PC.


and you definitely know how to crack the file. Simply copy and overwrite all these files in your game folder. By doing this you will not need any internet connections to play POP the forgotten sands.ENJOY..



A Little About Prince Of Persia,the two thrones


Prince of persia, the two thrones is a great game in the pop(prince of persia)series. It has a lot of different moves and styles and the places arent so bad.infact the game really interesting.
the game is the sequence after POP the warrior within. HOwever the story of the game flows through POP the sands of time, POP warrior within, and then POP the two thrones.i played the game and i cleared it up within a week of time, since it was very interesting.the part with the cannal giant and the vizzare is the most interesting one but not that difficult to clear up.
above all the game really is mind blowing to me.the music is so heart touching and the animation section is really creditable. after u complete the game u get a surprise video which is relly funny to see.and the mental realm as the conclusiion cud only be the best way to continue the game for the other part of POP ie the sands of time.. may be i am too late for this but i m now getting to play the dvd of POP the sands of time and the forgetten sand...

Tuesday, July 13, 2010

CONCLUSION


Computer games have become like a part of life to most of the people, especially the youngsters. It has many disadvantages(effects) as discussed in my earlier blog.Every coin has its two sides .we should make most of the advantage instead of its disadvantage.so for this it is necessary for the game producers to develop games which are less violent with some positivity.And more prioroty must be given to those games which are ofcourse less violent and are educational.Hope this helps the coming generation.THANK YOU.

PRESENT CONDITION

In the present days, computer games are the part of life for all.Children to adults all play video games. They simply love these computer games. People are spending a lot of money just to play games and also surf te internet so that they can download games. They are after updates, cheats, trainers etc. hence piracy has heighten these days.Various gaming companies and organisation are launching more and more advance games day by day lucrating the game crazes. and many of the people are developing thier career in this field as a professional player or a game director or a designer and many other fields. And still there are more expectations from the game producers.

ADVANTAGES AND DISADVANTAGES OF COMPUTER GAMES

Computers nowadays use in every fields like in business, companies, schools, hospitals, houses and also in producing games. Computer games are very familiar in the world. Everybody from children to adults, played with it, but there are some advantages and disadvantages.

lets begin with disadvantages. For example, the report is shows that computer games cause negative impact in children, increase violent behaviors and cause anti-social behaviors. Many children are fond of computer games that include sport and human violence that avoid them from education. Other point is that computer games are slowing the process of brain development and the children do things they should not. Moreover some children and teenagers are setting in front of the computer game that cause visual problems and can suffer of agony by bad posture. The last disadvantage is that computer games keep away children and young people from reading that make them weak in this skill.

The advantages of computer gamings are as follows:

-Video Games Help To boost Strategic thinking
-Video Games Teach Patience, Dedication And Endurance
-Video Games Help To boost up Eye And Hand Coordination
-Video Games Help in Fast And Accurate Decision-Making
-Video Games Help Enhance Imaginative thinkings
-Video Games Encourage Exploration And Adventure
-Video Games Encourage Memory power
-Video Games Help To Teach The Players To Face Consequence
-Video Games Help To enhance Problem-Solving Skills



The present condition

The new decade has seen rising interest in the possibility of next generation consoles being developed in keeping with the traditional industry model of a five-year development cycle.
However, in the industry there is believed to be a lack of appetite for another race to produce such a console. Reasons for this include the challenge and massive expense of creating consoles that are graphically superior to the current generation, with Sony and Microsoft still looking to recoup development costs on its current consoles. The focus for new technologies is likely to shift onto motion-based peripherals, such as Microsoft's Kinect and Sony's PlayStation Move.

ONLINE GAMING

As affordable broadband Internet connectivity spread, many publishers turned to online gaming as a way of innovating. Massively multiplayer online role-playing game (MMORPGs) featured significant titles for the PC market like RuneScape, World of Warcraft, and Ultima Online. Historically, console based MMORPGs have been few in number due to the lack of bundled Internet connectivity options for the platforms. This made it hard to establish a large enough subscription community to justify the development costs. The first significant console MMORPGs were Phantasy Star Online on the Sega Dreamcast (which had a built in modem and after market Ethernet adapter), followed by Final Fantasy XI for the Sony PlayStation 2 (an aftermarket Ethernet adapter was shipped to support this game). Every major platform released since the Dreamcast has either been bundled with the ability to support an Internet connection or has had the option available as an aftermarket add-on. Microsoft's Xbox also had its own online gaming service called Xbox Live. Xbox Live was a huge success and proved to be a driving force for the Xbox with games like Halo 2 that were overwhelmingly popular.

DEVELOPMENT OF THE COMPUTER GAMES

Handhelds come of age
-In 1989, Nintendo released the Game Boy, the first handheld console since the ill-fated Microvision ten years before.

Fourth generation consoles (1987–1999) (16-bit)

The Mega Drive\Sega Mega Drive\Genesis proved its worth early on after its debut in 1989.
Mortal Kombat, released in both SNES and Genesis consoles, was one of the most popular game franchises of its time.
The intense competition of this time was also a period of not entirely truthful marketing.

CD-ROM drives were first seen in this generation, as add-ons for the PC Engine in 1988 and the Mega Drive in 1991. Basic 3D graphics entered the mainstream with flat-shaded polygons enabled by additional processors in game cartridges like Virtua Racing and Star Fox.
After many delays, Nintendo released its 64-bit console, the Nintendo 64 in 1996. The consoles flagship title, Super Mario 64, became a defining title for 3D platformer games.

PaRappa the Rapper popularized rhythm, or music video games in Japan with its 1996 debut on the PlayStation. Subsequent music and dance games like beatmania and Dance Dance Revolution became ubiquitous attractions in Japanese arcades. While Parappa, DDR, and other games found a cult following when brought to North America, music games would not gain a wide audience in the market until the next decade.
Other milestone games of the era include Rare's Nintendo 64 title GoldenEye 007 (1997), which was critically acclaimed for bringing innovation as being the first major first-person shooter that was exclusive to a console, and for pioneering certain features that became staples of the genre, such as scopes, headshots, and objective-based missions. The Legend of Zelda: Ocarina of Time (1998) for the Nintendo 64 is widely considered the highest critically acclaimed game of all time.

Nintendo's choice to use cartridges instead of CD-ROMs for the Nintendo 64, unique among the consoles of this period, proved to have negative consequences. While cartridges were faster and combated piracy, CDs could hold far more data and were much cheaper to produce, causing many game companies to turn to Nintendo's CD-based competitors. In particular, SquareSoft, which had released all previous games in its Final Fantasy series for Nintendo consoles, now turned to the PlayStation; Final Fantasy VII (1997) was a huge success, establishing the popularity of role-playing games in the west and making the PlayStation the primary console for the genre.
By the end of this period, Sony had become the leader in the video game market. The Saturn was moderately successful in Japan but a failure in North America and Europe, leaving Sega outside of the main competition. The N64 achieved huge success in North America and Europe, though it never surpassed PlayStation's sales or was as popular in Japan.This generation ended with the PlayStation discontinuation in March 2006.

Types of compuer games and gaming computers

There are varios kinds of computer games being played in the modern age.The console games, PC games, XBOX 360, playstation series are some of the mediums to play various desired games.Another most popular media is the online games. People play various online games worlwide through internet connecting with the other people anywhere any part of the world and anytime.The games are also popular with LAN connectivity. The Commodore Vic20, Commodore 64 are some of the gaming computers during the 1980s, The Apple Macintosh, Atari ST and Commodore Amiga in 1985 , The Nintendo Entertainment System or NES are some of the gaming computers.

HISTORY OF COMPUTER GAMES


The origin of video games is from cathode ray tube-based missile defense systems during 1940s. These programs were later used into other simple games during the 1950s. Following this, video games diverged into platforms like arcade, console,mainframe, personal computer and handheld games.

-The first commercially viable game was Computer Space(1971).
-A device called the Cathode-Ray Tube was patented in the United States by Thomas T. Goldsmith, Jr. and Estle Ray Mann.
-In 1949-1950, Charley Adama created a "Bouncing Ball" program.
-In 1951, inventor Ralph Baer came up with the idea of using the lights and patterns he used in his work.
-OXO, a graphical version tic-tac-toe, was created by A.S. Douglas in 1952 at the University of Cambridge.
-In 1958 William Higinbotham created a game using an oscilloscope and analog computer.Titled- Tennis for Two.
-Spacewar! is credited as the first widely influential computer game.
-In 1959-1961 games like Mouse in the Maze, HAX, Tic-Tac-Toe were produced.
-In 1969, AT&T computer programmer Jeremy Ben brought a video game called Space Travel for the Multics operating system.
-1970s. At this time, computer and video game development split to many areas, such as arcade machines, handhelds, and home computers.
-In 1971, the Galaxy Game was installed at a student union at Stanford University.
-The first home 'console' was developed by Ralph Baer and his associates.
-University mainframe game development came in the early 1970s.
-Adventure games like Zork (1980), Mystery House (1980),Portopia Renzoku Satsujin Jiken (1983),King's Quest (1984), Maniac Mansion (1987), Kung-Fu Master (1984), Nekketsu Koha Kunio-kun (1986); Fighting games like Karate Champ (1984), Street Fighter (1987); Interactive movie games like Dragon's Lair (1983), Pac-Man (1980), 3D Monster Maze (1981) were popular. also there were Platform games like Space Panic (1980), Donkey Kong (1981), Jump Bug (1981), Taito's Jungle King (1982); Racing games like Turbo (1981), by Sega Pole Position (1982) were produced thereafter

Introduction to Computer Games

As we all know about computer, most of us are familiar with computer games.Basically,
a computer is a electronic device that helps us do so many challenging tasks with very less effort
which are almost impossible for the mere human arms.Computer games are simply the games that are played in the computer with
characters and a mission, which is ofcourse the mission of the player. There are many computer related games in the present time however the basic elements in any kind of game are a central character and his mission within the game. There are old age video games like Pacman,mario,tetris e.t.c. to the modern games like GTA, Delta Force, Prince of persia,Crisis e.t.c. Some of the names of the games are Pac-man, Mario, Tetris, arcade games like street fighter,tekken series, virtual combat, Prince of persia series,Delta Force, Crisis, Grand Theft Auto, Borderlands, Call of Duty modern Warfares series and thousands more.And there are online games, miniclips, LAN games which are means of computer games.This is a little introduction to Comuter games.